THE GREEN GRIMOIREGarden of Witches Builds

Builds · UPDATED SEPTEMBER 2, 2026

Garden of Witches Relics: Keep Only Modifiers That Reinforce the Kit

Take Relics that speak to the same trigger as the Scissors, Spells, and Imprints; a strong isolated percentage can still split the build.

Short answer

Take Relics that speak to the same trigger as the Scissors, Spells, and Imprints; a strong isolated percentage can still split the build.

Official Garden of Witches Builds platform screenshot
Official Garden of Witches Builds image. Numbers visible in promotional artwork may differ from the current game.
01

The useful answer

Take Relics that speak to the same trigger as the Scissors, Spells, and Imprints; a strong isolated percentage can still split the build. Use this relics answer for the next decision in play, not as a promise that every account or server will produce the same outcome. The useful part of relics is the order of the actions and the visible state around the result.

For relics in Garden of Witches, the strongest current description is specific: The current wiki describes a smaller 1.0 Relic pool and names Cat's Eye Ring as Sharpness on Spell cast and Arcane Parasite as a Spell-damage modifier. It advises reading the live Book during the run. That relics evidence is enough to plan a route, but it does not erase the difference between a published example and the build running on your screen today.

Sil sewing in the cottage hub with Canele nearby
Unofficial wiki screenshot of the cottage hub used to orient Armory and progression pages.
02

Record the starting state

Before testing relics, write down story clear state, weapon identity, crit condition, cooldowns, relic effects, imprints, and selected difficulty cards. Preserve the relics note beside the game while you play. If one field in that relics note changes halfway through, finish the session for fun if you want, but do not use the mixed result as the basis for a build ranking, unlock path, damage comparison, boss strategy, or Challenge recommendation.

Begin relics by trying to state the build clause. Complete that relics capture before an Armory edit, Spell swap, Imprint choice, room transition, or boss clear removes the first state. The relics screenshot helps when it includes the surrounding labels; a cropped number without its item, unit, or menu can create more confusion than an approximate written note.

03

Follow the route in order

Run relics as a deliberately small test. First, state the build clause. Next, record the Relic's current tooltip. Finally, reject a pick that requires an unused trigger or removes the safety plan. Keep the relics attempt to one goal; a narrow run is easier to repeat and answers the player question faster than a long session with several unrelated upgrades.

For relics, keep the selected Scissors, Spell slots, Imprints, Relics, chapter or epilogue, boss health, and Challenge modifiers visible throughout the route. If the relics route crosses several menus or areas, note the order in plain language. That relics order matters because two players can report different outcomes while both are accurate for their own unlocks, boosts, event state, or progression.

04

Separate labels from results

For relics, note the full label before the number. A Garden of Witches relics field may use damage, cooldown, crit condition, stacks, charges, health thresholds, chapter progress, and achievement count. A bare relics value means little until the screen identifies its unit, so preserve the displayed abbreviation instead of silently expanding it.

Read the relics result and setup screens together. If the relics outcome looks unusually strong, check for an equipped effect, event bonus, paid option, difficulty modifier, or personal unlock. A weak relics result can instead point to an empty slot, unmet crit condition, poor cooldown coverage, missing story clear, or incompatible modifier.

Sil fighting a many-eyed witch boss in a fire-filled arena
Unofficial wiki gameplay screenshot from the 1.0 coverage; visible damage values are not treated as fixed balance data.
05

Where this advice can fail

The main limitation for relics is straightforward: A 2025 list with retired minor relics or synergy tags is historical and must not be merged into the current pool. Treat the relics boundary as part of the answer, not a footnote. It keeps one attractive relics screenshot, community table, or high-end account from becoming a universal rule for every Garden of Witches player.

For relics in Garden of Witches, avoid copying the largest number, rarest label, or fastest published clear without its conditions. A late-game relics in Garden of Witches example may hide prerequisites; an event guide may describe content that has ended; a promotional image may show a dramatic marketing result rather than a normal baseline.

06

If your game looks different

Recheck relics after a balance patch, a hotfix, a changed unlock, or a new Challenge modifier. Pause the relics route when a name, icon, shop row, destination, or required level no longer matches. A relics mismatch usually means the source, account, platform, event, or progression state belongs to another slice of the game, not that the game is broken.

When two current relics reports conflict, return to a single save-state comparison and compare visible conditions. Prefer the relics result that names the game, platform, menu, unit, date, and first state. If neither relics report supplies those details, leave the disputed field open instead of averaging observations that never matched.

07

A low-risk beginner plan

A new player can use relics without chasing a perfect outcome. Set one modest relics objective, keep enough resources to recover from a bad roll, and complete the sequence to state the build clause; then write down the Relic's current tooltip; then reject a pick that requires an unused trigger or removes the safety plan. The relics aim is a repeatable loop, not an endgame account before its supporting systems are available.

If the first relics attempt fails, identify the stopping point. Return to relics preparation when access is missing, simplify the relics route when navigation causes the loss, and delay an expensive upgrade while the current setup has unused capacity. One diagnosed relics failure teaches more than several rushed attempts with no mark.

08

Build a personal reference

Retain a compact relics note: date, platform or place identity, baseline state, action, and result. Add the relics unit beside every number and name the active boost or modifier. This short relics format still explains why a later observation differs from the first.

Do not overwrite an old relics in Garden of Witches entry after an update. Put the new relics in Garden of Witches result on a separate line and describe the changed condition. A small relics history distinguishes a rebalance from a measurement error, temporary event, or normal variation, while preserving useful advice for another version.

09

Check the pictured state

Use nearby relics in Garden of Witches screenshots for orientation. Match the relics game identity, interface, location, or action before relying on a number in the artwork. The relics in Garden of Witches picture works best as a landmark that locates the relevant screen and shows which surrounding labels belong with the result.

A relics screenshot cannot show every prerequisite or prove a displayed value is permanent. Read the relics caption, then weigh the pictured state with the selected Scissors, Spell slots, Imprints, Relics, chapter or epilogue, boss health, and Challenge modifiers in your own session. Leave any relics watermark or source mark intact so a third-party capture remains distinguishable from an official interface image.

10

Final checklist

Before relying on this relics result, confirm the current Garden of Witches identity, relevant unlock or location, and unit. Make sure the relics route still lets you state the build clause, then record the Relic's current tooltip, and finally reject a pick that requires an unused trigger or removes the safety plan. Stop the relics route where the interface or requirement no longer matches.

The final relics in Garden of Witches decision is simple: use the route when the opening state is known and the result repeats. Treat a relics in Garden of Witches figure as provisional when only a dated third-party example supports it. Leave the relics field unanswered when item, version, event state, unit, or game identity cannot be matched without guessing.

11

Two-pass relics check

Use the first relics pass to learn the route rather than prove a conclusion. Follow the relics sequence to state the build clause; then capture the Relic's current tooltip; then reject a pick that requires an unused trigger or removes the safety plan, keep the selected Scissors, Spell slots, Imprints, Relics, chapter or epilogue, boss health, and Challenge modifiers visible, and write down where the run slows or breaks. Reset relics to the same starting state before the second pass; otherwise the comparison measures progression drift instead of the decision this page is meant to answer.

Use the second relics pass to change only one part of the sequence. If the relics result improves, save the before-and-after conditions with the unit and date. If the relics result does not improve, keep the failed relics result too: it can rule out one explanation and point toward an empty slot, unmet crit condition, poor cooldown coverage, missing story clear, or incompatible modifier without turning an uncertain observation into a confident rule.

Sources

Current 1.0 relics