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Builds / UPDATED September 7, 2026

Garden of Witches Relics: Choose Between Cooldown Recovery and Projectile Damage

Compare the recorded Blue Ribbon, Sewing Kit and Needle Crossbow reward choice by trigger, affected ability and the part of your loadout that benefits.

Your next move

In the recorded three-way choice, Blue Ribbon recovers Slash cooldown when you use a Cooldown Skill; Sewing Kit recovers Cooldown Skill timers when Scissors hit; Needle Crossbow increases projectile damage. Choose the trigger your loadout actually uses, then confirm the highlighted relic. These are v1.0.0 examples, not a complete relic catalog.

Plan this task
  1. Read the trigger and the beneficiary separately
  2. Pick Blue Ribbon when Slash recovery is the problem
  3. Pick Sewing Kit when you keep landing Scissors hits
  4. Pick Needle Crossbow for the projectile part of a skill
  5. Confirm the choice and check the acquired icon

Read the trigger and the beneficiary separately

The three relics below appear together after the Chloe section of the recorded first chapter. The top of the menu says Select a new relic. Highlight each option to read its effect before confirming; its icon alone does not tell you which ability benefits.

All values below are read from the native Steam PC v1.0.0_b318_Release_PC_Steam recording uploaded August 31, 2026. They are dated tooltip values, not measurements on a later patch.

RelicTrigger shownBenefit shown
Blue RibbonUse a Cooldown SkillRecover 20% of Slash cooldown.
Sewing KitLand a Scissors hitRecover 0.2 seconds on all Cooldown Skill timers; a critical hit increases that recovery by 100%.
Needle CrossbowDeal projectile damageIncrease all projectile damage by 30%.

Pick Blue Ribbon when Slash recovery is the problem

Blue Ribbon names Slash as the beneficiary. Its trigger is using a Cooldown Skill. If you are trying to cast Slash more often while using your other cooldown-based ability, that is the connection to evaluate.

Do not read the 20% as a general reduction to every skill timer or as 20% more damage. The tooltip describes cooldown recovery for Slash after a qualifying use. It does not establish a permanent 20% reduction to the displayed base cooldown.

Pick Sewing Kit when you keep landing Scissors hits

Sewing Kit makes successful Scissors hits contribute to cooldown recovery. Attacking without connecting is not the trigger shown. This option therefore connects your weapon attacks to your Cooldown Skills, whereas Blue Ribbon connects a skill use specifically to Slash.

The critical-hit line increases the cooldown-recovery amount, not your critical damage. The menu gives a 0.2-second base recovery and a 100% increase on a critical hit. That is a conditional recovery effect; it does not promise the same casts per minute against every target or attack pattern.

Sewing Kit highlighted with its Scissors-hit and critical-hit cooldown recovery conditions.
The effect depends on Scissors connecting, with a separate critical-hit recovery modifier. Frame 37:40, ZlXgames, uploaded August 31, 2026; Steam PC v1.0.0. Open full image · Image source

Pick Needle Crossbow for the projectile part of a skill

Needle Crossbow increases projectile damage. To decide whether it affects your intended damage source, inspect that source’s details rather than assuming every part of a Spell is a projectile.

Rush is a useful recorded example: its main description includes movement, an area hit and fired Needles. The separate Needle details explicitly carry the Projectile label. That supports applying the relic’s stated category to the Needle component; it does not justify multiplying every part of Rush, every Scissors hit or total run damage by 1.30.

Rush Armory details with a separate Needle panel labeled Projectile and a separate Thread panel.
Use the Needle component label to distinguish projectile damage from the rest of Rush. Frame 94:05, ZlXgames, uploaded August 31, 2026; Steam PC v1.0.0. Open full image · Image source

Confirm the choice and check the acquired icon

Use the displayed confirm input after selecting the relic you want. In this recording the player inspects all three options, but the subsequent arena view shows the Sewing Kit icon among the acquired relics. The last option inspected is not reliable proof of the option finally chosen.

After leaving the menu, check the acquired icon and return to the ability loop you intended to improve. This comparison explains three observed choices; it does not establish their drop rates, all possible relics, or a universal best-in-slot ranking.