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Start Here / UPDATED September 7, 2026

Garden of Witches Beginner Route: Your First Chapter and Unlocks

Prepare your first loadout, recognize reward choices, follow the first chapter encounters and reach the Giant Scissors and Blood Marble unlock screens.

Your next move

Begin Chapter 1 with a checked Armory loadout, clear each combat room and collect its rewards before taking the exit. The observed first route goes through Fiena, Abigail, Rims & Berry, Chloe and Nahatra, then the tea-party sequence. Continue through the ending prompts to reach the Giant Scissors and Blood Marble unlock screens.

Plan this task
  1. Before leaving the house
  2. Clear rooms, then claim the rewards
  3. Distinguish an Attribute choice from an Imprint choice
  4. Keep following the chapter after the first boss
  5. Finish the ending prompts and check your unlocks
  6. Recording version and scope

Before leaving the house

The recording starts on a fresh save, selects Normal difficulty and opens Chapter 1. In the Armory, inspect the icons beside your input prompts before confirming a spell: the pictured opening menu assigns Slash to Y and Ambush to B. These are the controller prompts visible in this PC recording, so follow your own displayed bindings if you use another input method.

Slash is the area-damage option shown in the opening menu; Ambush moves across a target and damages nearby enemies. That gives the opening selection two different jobs. Check where Ambush will place you before using it near an attack marker. This describes the pictured selection, not a claim that these spells stay equipped throughout the recording or form the strongest possible combination.

Armory showing Ambush selected, with Slash on Y and Ambush on B.
Check the spell and its assigned input before leaving the Armory. Frame 4:00, ZlXgames, uploaded August 31, 2026; Steam PC v1.0.0. Open full image · Image source

Clear rooms, then claim the rewards

The first rooms introduce groups of enemies before the Fiena encounter. Use the space around a group to keep the ground ahead readable; move out of a marked attack area before committing to more attacks. In the recorded Fiena fight, a wide red sector is visible on the floor and later purple projectiles occupy the arena.

Once the battle ends, finish the conversation and continue to the next room. After a later room clear, several reward objects remain on the floor. Walk to the highlighted object and use the displayed Get Reward interaction; select and confirm a reward before leaving through the exit marker. Do not treat a cleared arena as proof that you collected its rewards.

Fiena holding her staff while a large red sector marks part of the arena floor.
The red ground sector is the positioning cue to watch during this encounter. Frame 7:25, ZlXgames, uploaded August 31, 2026; Steam PC v1.0.0. Open full image · Image source

Distinguish an Attribute choice from an Imprint choice

The reward screen names the kind of choice at the top. In this run, an Attribute screen offers a Slash Max Stack increase from +2 to +3. After confirmation, a separate Imprint screen appears for Slash. Finish both selections when the second screen appears; stopping after the Attribute choice leaves the decision unfinished.

The pictured Release Imprint spends the accumulated Slash stacks on one use and adds damage for each stack consumed. Choosing that option changes how you spend stored casts. Read the offered effect against your own play: extra stored uses and consuming those uses together are different benefits. The shown offer is an example from this run, not a promise that the same reward sequence will appear for every player.

Select a new Imprint menu for Slash with Release highlighted and two other choices below.
This is the second decision screen, after the Slash Attribute upgrade. Frame 10:45, ZlXgames, uploaded August 31, 2026; Steam PC v1.0.0. Open full image · Image source

Keep following the chapter after the first boss

Fiena is an early encounter, not the end of Chapter 1. The observed route continues through the encounters below, with ordinary rooms, rewards and conversations between them. Use the names and visual landmarks to recognize your place in the run rather than treating the recording timestamps as a required clear time.

Abigail’s fight includes large red circular areas and narrow lanes. The later Nahatra arena contains red crossing lanes followed by bright crossing attacks. For these visible patterns, the practical positioning rule is to leave the marked ground before continuing your attack. The recording takes damage; it does not demonstrate a guaranteed safe spot or a no-hit technique.

Encounter in the recorded routeRecognition / progress cue
FienaGreen-haired witch in the outdoor arena; post-fight conversation follows.
AbigailScythe-wielding figure in the barn; continue after the conversation.
Rims & BerryPink figures and a large doll-like enemy on a circular platform.
ChloeWhite-haired witch; conversation follows the large-creature fight.
NahatraDark blue arena after the Chloe section; crossing ground attacks appear.

Finish the ending prompts and check your unlocks

After the Nahatra battle, continue through the tea-party sequence. The recording then displays New Weapon Acquired: Giant Scissors, followed by New Spell Unlocked: Blood Marble. These screens are concrete completion checks for this first recorded chapter route; an earlier boss defeat is not the same milestone.

Advance through the unlock prompts and return to the house. Before the next run, reopen the Armory to inspect the new options and decide whether to change a slot. An unlock notification makes an option available; it does not establish that you have equipped it.

New Weapon Acquired screen showing Giant Scissors after the first tea-party sequence.
The route reaches an actual weapon unlock screen before returning to the house. Frame 46:30, ZlXgames, uploaded August 31, 2026; Steam PC v1.0.0. Open full image · Image source

Recording version and scope

This route follows ZlXgames’ public recording uploaded August 31, 2026. Its opening screen identifies v1.0.0_b318_Release_PC_Steam. It is evidence for that recorded build; later patches may change effects, menus or balance. No build number is inferred from the video title.

This page covers first-run preparation, reward handling and the chapter’s completion path. It does not provide a full attack-by-attack boss manual or an optimized endgame build. For the distinction between story milestones and later challenges, use the linked progression guides.